Nick Gasparyan

All Work

In-Game Activation — Product Launch

Adidas Ozworld

Launching a sneaker inside the worlds where its buyers already live.

Client

Adidas

Role

Creative Direction

Year

2022

Adidas Ozworld activation

01 — Challenge

Launch a physical product to a digital-native audience.

Adidas Ozworld needed to matter to young players who express identity in-game long before they do in real life.

02 — Insight

Self-expression starts as an avatar.

For this audience, the avatar is the first outfit of the day. A sneaker launch had to live where identity is actually built.

Dress the avatar and the person follows.

Adidas Ozworld in-game

03 — Approach

Make the product a wearable inside the game.

We activated the launch inside popular game worlds, turning the shoe into a claimable in-game item tied to a personality-driven identity system.

04 — The Work

A launch you could wear before you could buy.

In-game wearables, a personality-led identity quiz, and creator activations that bridged virtual and physical.

Results — Box Score

52M

Activation Reach

3.1M

In-Game Claims

27%

Youth Awareness Lift

6

Game Worlds

18

Creator Activations

RECOGNITION

Winner, Best Metaverse Marketing Campaign — 2022 Digiday Awards Bronze, Best Use of Media — 2022 Media Innovation Awards

Ozworld turned a sneaker drop into an identity people wore in-world first.